I'm Will, a passionate game developer dedicated to creating unique and bespoke games. My interests span a wide variety of genres from fantasy adventures to engaging puzzles, and I love exploring every aspect of game design.
My journey into game development began at a young age with Scratch, where I spent countless hours experimenting and learning how to build logical, enjoyable games. This foundational experience ignited my passion for development.
Eventually, I discovered Unreal Engine, which opened up new possibilities for my creations. Although I faced some challenges with the machine I was using at the time, I persevered and now have a capable setup of my own that allows me to bring my creative visions to life.
I have a particular fondness for retro-styled games, a love that was fuelled by titles from developers such as Puppet Combo. One of their games, Stay Out of the House, especially captivated me and provided the motivation I needed to start developing my own games.
Embark on a gripping journey in A Sinister Truth. Step into the shoes of Father Cain, priest who awakens to a chilling reality: his family is missing, his head is pounding, and fragments of his memories elude him. As he pieces together the events leading up to their disappearance, he must confront dark secrets and unravel a mystery that will test his faith and resolve. Will you uncover the truth and bring your family back, or will the unknown consume you?
This game is a group project I have worked on for university. It's the first 3D game I have been involved in developing. I worked with sound design and implemented them in the game. This project was a massive step in the right direction and allowed me to further expand my abilities to make better games.
William Lewsey | 2024 - 2025